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Objekt

Subclases directas : | Achievement | Achievements | Actor | ActorRecording | Anchor | Application | ApplicationInfo | AudioClip | AudioSettings | BaseFolder | BoardGroup | ButtonStyle | Camera | Channel | Classifier | Collection | Commands | Condition | Counter | Data | DefaultNode | EventPlayer | EventRecorder | FontObjekt | FrameStyle | GameCenter | GamePadAxis | GamePadButton | GamePadDriver | GameServices | Grid | HandleSet | HostAddress | ImageObjekt | Iterator | Joint | Joint2DFactory | Language | Layer | Leaderboard | Leaderboards | Localization | MatchInfo | MatchStatus | MazeControl | Media | MessageQueue | MicroTemplate | Music | Node | NodeData | PadWidgetStyle | ParagraphStyle | Participants | ParticleClass | ParticleDynamic | PathFinderControl | Peer | PlayerInfo | Portal | ProgressBarStyle | PushButtonStyle | SVGResource | Scene | SceneGroup | Scenes | Script | ScrollStyle | ShaderObjekt | Shape | Shuffler | Signal | Slot | Slots | Stage | Synchro | TextParser | TextStyle | TileSet | Timing | Token | Tokens | ViewControl | ViewSettings | Widget | World |

DescripciĆ³n

Atributos

string _comment_

Text
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Objekt parent

Reference
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float rand (this: Objekt, min: float, max: float)

Method


void randomize (this: Objekt, seed: int)

Method


int children (this: Objekt)

Method


Objekt child (this: Objekt, index: int)

Method


Objekt front (this: Objekt)

Method


Objekt back (this: Objekt)

Method


int childIndex (this: Objekt)

Method


Objekt childByName (this: Objekt, name: string)

Method



(C) Paco SuƔrez (pacosu@xitai,es). 2020.
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