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Categoría: - Structural States
- State
- CompositeState
- Machine
- Finished
- RefState
- ParallelStates
- SwitchStates
- IfElseState
- ProcedureState
- MessageSwitcherState
Categoría: Actor States
- ActorGoToState
- ActorDistanceState
- ActorMoveState
- ActorBlinkingState
- ActorPathFinderState
- NodesWalkingState
- ActorFollowPathState
- LookAtMouseState
- LookAtActorState
- MessageSwitcherState
- SendMessageState
- BodyForceState
Categoría: Communication
- DispatchMessagesState
Categoría: Synchronization States
- InMeetingState
Categoría: Widget States
- ScreenState
- WidgetGoToState
(C) Paco Suárez (pacosu@xitai,es). 2020.
XITAI