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FOLDER

Contenedor de toda clase de objetos. Podemos usarlo para organizar de una forma lógica nuestro proyecto.

Base : BaseFolder

Descripción

Posibles hijos : | Actor | ActorMachine | ActorSet | Animation | Animator | AnimatorMachine | AnimatorWidget | AudioClip | BarActor | BarCharacter | BitmapImage | Body2DActor | BodyCharacter | BorderFrameStyle | BoxFrameStyle | ButtonStyle | ButtonWidget | Camera2D | Classifier | CloneWidget | Collection | CompositeTile | Composition | Counter | Data | DataPipe | EditWidget | Enum | FOLDER | Gear2DFactory | GlobalMachine | GradientImage | Grid | HttpHost | HttpRequest | ImageFrameStyle | ImageWidget | Iterator | KeyPadWidget | LabelWidget | Library | LineChartImage | LinkButtonWidget | MicroTemplate | Motor2DFactory | Music | NodeData | NodeSet | NumberActor | NumberCharacter | NumberWidget | PM5Font | PadWidget | ParticleSystem | PatchesFrameStyle | PathActor | PathCharacter | PathFinderControl | PlayerMessage | PopUpButtonWidget | Prismatic2DFactory | ProceduralImage | ProgressBarStyle | ProgressBarWidget | PushButtonStyle | PushButtonWidget | RadioButtonsWidget | RayActor | RayCharacter | RefCharacter | Revolute2DFactory | RichTextWidget | Rope2DActor | RopeCharacter | SVGResource | ScrollStyle | ScrollWidget | ServerButtonWidget | Shape | Shuffler | Signal | SpriteActor | SpriteCharacter | StackWidget | Stage | TextActor | TextCharacter | TextStyle | TextWidget | TileSet | VariableImage | Weel2DFactory | Weld2DFactory | Widget | WidgetArrayWidget | WidgetGroupWidget | WidgetMachine | World2D | WorldBox2D | WorldMachine | WorldWidget | XMLStyleParser |

Atributos heredados

De Objekt:
_comment_, parent, rand, randomize,

Atributos

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