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ActorMachine

Base : Machine

Descripción

Posibles hijos : | AchievementAction | ActorBlinkingState | ActorCountAction | ActorDeadAction | ActorDistanceState | ActorFlagsAction | ActorFollowPathState | ActorGoToState | ActorInvertPathAction | ActorKillAction | ActorMachine | ActorMoveState | ActorPathFinderState | ActorRandomizeMotionAction | ActorSelectionAction | ActorStopAction | ActorTimerAction | AngularImpulseAction | AngularVelocityAction | AreaActorsAction | AreaFindAction | AttachCameraAction | BodyActivateAction | BodyForceChangeAction | BodyForceRandomizeAction | BodyForceState | BodyLinkState | BodyShootAction | BodyUnlinkAction | ChannelSendAction | CollectionControlAction | CompositeAction | ConnectionControlAction | CopyDataAction | CounterAction | CreateActorAction | CreateDataAction | CutTheRopeAction | DebugTraceAction | EmitSignalAction | EmitterFlowAction | EnableParticipantAction | Finished | Float_ArrayAction | ForEachAction | ForEachActorAction | ForgetSceneAction | GoToPortalAction | GoToSceneAction | HandleSetAction | ImageAlphaAction | ImageFilterAction | ImageRotateAction | ImageScaleAction | ImageTranslateAction | ImageVeilAction | IteratorAction | JoinActorsState | JointControlAction | LaunchURLAction | LeaveMatchAction | LinearImpulseAction | LinearVelocityAction | ListMatchesAction | LoadDataAction | LoadLeaderboardsAction | LoadScoresAction | LoadSlotAction | LockActorState | LookAtActorState | LookAtMouseState | MatchCreateAction | MatchFinalizeAction | MatchLoadAction | MatchRestartAction | MatchTakeTurnAction | MessageSwitcherState | MovieControlAction | NodeFindAction | NodesWalkingState | ParallelStates | PathFindAction | PauseMovieAction | PauseWorldAction | PersistenceControlAction | PlayAudioAction | PurgeTransientsAction | RadarControlAction | RandomizeWorldAction | RefAction | RefMachine | RefState | RememberSceneAction | ResetDataAction | SaveScoresAction | SaveSlotAction | SelectActorsAction | SelectFromAction | SelectImageAction | SendMessageAction | SetActorValuesAction | SetCellTileAction | SetContextAction | SetCurrentSceneAction | SetDataSlotAction | SetImageAction | SetMasterAction | SetNumberAction | SetObjektAction | SetPathAction | SetPositionAction | SetRadarAction | SetRayTargetAction | SetScoreAction | SetTextAction | SetVec2Action | ShiftLayerAction | ShowNodeSetAction | StopAudioAction | SwitchActions | SwitchStates | TransferAttributeAction | UnlockActorAction | UpdateDataAction | Vec2_ArrayAction | Vec3_ArrayAction | VoidState | WorldConstrainAction |

Atributos heredados

De Objekt:
_comment_,
De State:
DEBUG, SHOW_LABEL, stat_counter,
De Machine:
Automatic,


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